Hollowkill
This is a small project I made over the summer to practice on making 2D platformers. This game is very simple and not very well designed so it may crash, if so, I am sorry.
Movements are...
- Z - Jump
- X - Slash (Holding X is great slash, pressing x is slash, holding up or down changes the slash to up or down slash based on respective direction)
- A - Spells (holding A is focus, pressing A is vengeful spirit)
- C - dash
- Left arrow - move left
- Right arrow - move right
Thank you VoidWalker7780 for Hollow Knight sound effects and Ultrakill wiki for Ultrakill sound effects. Thank You, Yoshi Aoyagi, for title art and cover art.
tips
- if you great slash the eye at the start you can skip to Gabriel.
- All of Gabriel's projectiles can be parried back if you hit them at the right time.
- Charged attacks only deal 2.5 more damage so only use them when you can't attack Gabriel.
- During second phase he falls into a stun mode, during this stun mode you can keep him in the air by hitting him, but it doesn't last forever.
- If you want to heal, the best way is to wait until Gabriel is finished with an attack, so you have enough time to heal.
- Be careful about the glaive because after he throws it out, he has a chance to do another attack immediately.
| Published | 2 days ago |
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | MrKaraokeBox |
| Genre | Action |
| Content | No generative AI was used |

Comments
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Cool game but got stuck on the boss